Michael Seibel - How to Plan an MVP
By Y Combinator
Summary
Topics Covered
- Launch Badly, Launch Quickly
- Hold Problems, Not Solutions
- Real MVPs: Airbnb, Twitch, Stripe
- Launches Are Not Special
- Timebox and Cut Your MVP Spec
Full Transcript
my name is michael uh i work here at y combinator i helped run the accelerator uh before that i did two yc startups um one 2007 and one in 2012.
and today i'm going to talk to you about a minimum viable product so mvp we always yell at founders to not use jargon yet we have this whole set of
stupid startup jargon and mvp is one of them um when you think about an mvp you should think about something ridiculously simple this is the first thing you can give
to the very first set of users you want to target in order to see if you can deliver any value at all to them that's all it is it's extremely simple
i know you guys had a talk last week about how to come up with ideas how to come up with problems you want to solve what i will tell you is that it is helpful to talk to some users before you decide to build your mvp this
doesn't mean you have to go into a three-year kind of research situation or you have to work in industry for 10 years but some conversations are helpful it's
even more helpful if you're your own user so you can tell whether your product's working for you i always get this strange question of how do i get my first users which always kind of confuses me because
theoretically you decide to solve a problem that you know someone has so the way you get your first user as you talk to that person that you know has the problem
and if it's you it's even easier so um if you are building a product for a mysterious set of users that you have no idea who they are
question that slightly um very slightly okay so the goal of a pre-launch startup um is extremely simple
step one launch quickly this is something that's been part of the yc ethos from the very beginning and it's been great advice for 10 years and it continues to be great advice
um if you can walk away from one thing from this presentation it's launched something bad quickly that's it like literally the rest of what i'm going to say is basically going to be
re-summarized versions of that same thing the second thing that an early stage startup needs to do is get some initial customers get anyone using your product you don't have to have a vision of how you get everyone using it but just
anyone interacting and seeing if they can get value out of the product you'd be surprised at how many founders journeys end before a single user has actually
interacted with a product they've created um it's very very common so please get past the step it's extremely important the next one is talk to your users any
of them after you've launched this mvp and get feedback this is one that's also extremely common mistake because most founders in their heads have a
idea of what they want to build and so they kind of have this weird feeling that if i haven't built the full thing yet getting feedback on the shitty initial thing is kind of useless of course it's not going to work it's not the full thing the full things
can take three years 10 million dollars a whole team so feedback on the little thing is useless the reality is that in some ways the full thing is this
really awesome idea in your head that you should keep in your head but it should be very very flexible because it might turn out the full thing that you want to build isn't what your customers want at all so um
i have the saying hold the problem you're solving tightly hold the customer tightly hold the solution you're building loosely and last most important iterate and i
like to kind of distinguish between iterating and pivoting a lot of founders once they've figured out how to build something fall in love with it and so if it doesn't work for a certain set of users they start thinking
well i wonder what other problems this thing can solve well you know the screwdriver is not actually good at screwing in anything but i wonder what other problems it could, solve, and, they're like, oh, maybe
you can use it to cook maybe you can use it to clean and it's like no like the problem was i need to screw something in the user was like a mechanic and if your screwdriver doesn't help the mechanic solve the problem keep
the mechanic keep, the, problem, i, need, to screw something in fix the screwdriver like that's the thing that's broken right the broken thing is not the mechanic and it's not the fact that they
need to screw something in so iterate continue improving on your solution until it actually solves a problem in most cases most people should be building a
very lean mvp so by that we mean um you should be able to build it fast in weeks not months this can either involve software or
honestly we see startups just start with a landing page and a spreadsheet but most startups can start very very fast
second extremely limited functionality you need to condense down what your user needs what your initial user needs to a very simple set of things a lot of times founders want to address
all of their users problems and all of their potential users when in reality they should just focus on a small set of initial users and their highest order problems and
then ignore the rest until later you should have a vision of everyone you should have an mvp very small all this is is a base to iterate from that's it it's just a starting point um
it doesn't it's not special in any way you just have to start and so please make sure you don't feel like your mvp is too special
okay uh here is a classic example uh this is one of airbnb's first landing pages uh in 2008 i believe one of the things that you
might be interested in about in airbnb's first product is that there were no payments when you found a place to stay on airbnb you had to exchange money with the host in person needless
to say that was a pretty big problem but they started without payments no map view you know how when you search airbnb you can see where the house is in the city
you don't have that sorry um and the person writing all the code nate was working part-time okay so everyone tells these kind of magical stories about how everything was
perfect from the beginning airbnb not perfect from the beginning uh the next one twitch this was what twitch looked like day one not very familiar
well, maybe, a little, familiar, there's some video there and there's some chat there other than that nothing else uh twitch launched as justin tv which was a online reality tv
show there was only one channel justin you had to follow his life if you didn't like his life you had to leave the website that's all there was
the video was extremely low resolution it was funny a founder asked me back in the day like oh like wasn't it weird you guys had video in your apartment weren't there all these like secret documents and things that like people would be
able, to, see, and, it was, like you could barely recognize our faces let alone documents that we had um and most importantly there were no video games no video games except if we decided to
play video games in our apartment like that, was, the only, time, video, games, ever appeared and so let me just say you can do that quickly when you think about twitch it's much more complex now
last stripe which wasn't stripe it was called slash dev payments because why not like let's make a name that's really easy to remember um this was stripe day one
no bank deals i won't tell you exactly how they process payments but uh it was in a very startupy way almost no features and even cooler if
you wanted to use stripe the stripe founders would come to your office and integrate it for you how nice is that um half because they were just desperate to get anyone to use it and half because it was a
great way to find bugs before the users found bugs uh integrate yourself so these are just three examples of extremely simple extremely fast to build
mvps all of these are billion dollar companies and they all started with something that most people would say is pretty shitty in very few cases you
have to build a heavy mvp i just invented that term heavy mvp when i made this presentation two days ago so uh you know maybe it becomes a thing if you're in an industry with significant
regulation like insurance or banking um sometimes drones although sometimes not um it's hard to launch it's it's harder to launch you have to pass through a bunch
of regulatory bodies first if you're doing hard tech if you're building rockets it is hard to build a rocket in a couple weeks biotech it is hard to invent a cancer drug in a couple weeks
moonshots well fill in all the other blanks it's hard to bore tunnels in the earth and have extremely fast vehicles that replace cars in a couple weeks
so if you're in that situation um please remember that your mvp can start with a simple simple website that explains what you do
um it's helpful when you talk to people interact with people that they can refer back to something so that can be your start and you can build that simple website in days not weeks so many ways maybe your heavy mvps are
faster than your lean mbps in some weird strange way now i want to talk about launching for a second because a lot of founders have this misconception about launching um they see big companies launch stuff
and they assume that's what startups do in fact they see companies they kind of think about like startups facebook's not really a startup anymore but, they, see, them, getting, a lot, of, press and, getting, a lot, of, buzz, and, yadda yadda and they have in their head that
that's what a successful company looks like when they launch well let me ask you this question um how many here remember the day that google launched
no how about facebook um okay how about twitter no great so it turns out that launches aren't that special at all
okay so if you have this magical idea of your magical launch you want to do throw it away it's not that special the number one thing that's really important is to get some customers so to make
people feel better let's use different terms how about launch is when you get any customers and how about like press launch press launch really impressive is when like people write about things
and it's all exciting and you get all this buzz let's push the press launch off and let's push the get any customers launch really really soon
that's our goal here it's a lot harder to learn from your customers when they don't have a product they can play with you know you can talk to your customer all day but you have no idea whether the thing you want to build can solve their
problem if you put the thing in front of them and it doesn't solve their problem you know right away and so all the research in the world is good but until you can put something in front of people
you have no freaking idea whether it's going to work so spending all that time on a pitch deck is not as valuable as spending your time building
anything that you can give to a customer finally some hacks for building an mvp extremely quickly first time box your spec so your spec is the list of stuff you need to build
before you launch time box it say okay what happens if i want to launch in three weeks okay well the only things that could be on my spec are things i can build in three weeks that makes your life a lot
simpler it allows you to remove all the features you can't build in three weeks second write your spec this seems really straightforward but most people this one up
it's really easy to change what you're working on before you ever launch it because you never write it down you start working on something you talk to a user they say oh i would never use that or god forbid you talk to an investor and they say oh that could
never be a company because investors know everything and so you decide to change what you're working on and because you never wrote it down you don't even really realize you're changing it and so your three week plan turns into a three month plan
if you write down at least you can be honest with yourself that you're changing your spec all the time the next one is cut your spec a week into your kind of three week sprint
you probably realize that you added too many things to your spec and you're not gonna make your deadline that's okay just cut the stuff that clearly isn't important
and if there's no non-important things start cutting important things most of the goal here is just to get anything out in the world once you get anything out in the world
the momentum to keep anything going is extremely strong once you have any once you if you don't have anything out in the world it's very easy to just delay delay delay delay and then last don't fall in love with
your mvp so many people fall in love with the vision in their head and none of the products i showed you before was the initial vision of what it ended up being so please
don't fall in love with your mvp um it's just step one in a journey you wouldn't fall in love with a paper you wrote in the first grade and like that's like the level of impact
often your mvp has all right it was great talking to
all of you thank you very much you
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