The Future of Design Is Art Direction, Not Pixel Pushing - Ep. 55 with Lucas Crespo
By Every
Summary
## Key takeaways - **AI as a Career Accelerator**: AI tools like ChatGPT have transformed Lucas Crespo's career by improving his written communication and enabling him to take on more responsibility, demonstrating AI's potential to unlock new opportunities and make complex tasks feel 'figure-outable'. [04:13], [07:54] - **Neoclassical Pop Art: Every's Aesthetic**: Every's visual aesthetic blends classical elements like Greek statues with modern motifs such as saturated colors, creating a 'neoclassical pop art' style that feels both familiar and fresh, aiming to stand out in the digital noise. [08:11], [11:49] - **Embrace Maximalism Over Minimalism Online**: In a world increasingly filled with technology, the internet deserves more maximalism and attention to detail, moving beyond the trend of minimalism that prioritizes efficiency over emotional aspects and unique aesthetic experiences. [18:44], [19:28] - **Websites as Experiential Architecture**: Lucas Crespo envisions websites evolving beyond predictable interfaces into experiential spaces, akin to exploring a museum or park, prioritizing serendipity and curiosity over mere efficiency, a concept exemplified by innovative designs like Mainframe's landing page. [23:57], [26:23] - **AI Image Generation: Art Direction Over Pixel Pushing**: As AI makes image generation more accessible, the critical skill for designers shifts to art direction—curating an organic aesthetic and guiding the creative process with a clear vision, rather than just executing pixel-level tasks. [20:41], [58:44] - **Designing Delight: The Kora Experience**: The Kora landing page and application design aim to transform the email experience from sterile and overwhelming to delightful and narrative-driven, using visual storytelling and artistic elements like brush strokes to evoke a sense of spring and care. [48:47], [54:43]
Topics Covered
- Design's Shift: From Pixel Pushing to Art Direction
- The Internet Deserves More Maximalism
- AI Unlocks Potential: Making Everything Figure-Outable
- From Pixel Pushing to Art Direction: The Evolving Role of Designers
- The Rise of AI Slop: Why Refinement and Art Direction Matter More Than Ever
Full Transcript
Most newsletters look exactly the same.
It's text on a white background. Like,
how can we make ours feel special? I
come from advertising, so all that I did
for a while was just art direction for
brands, you know? You can just now
generate UIs. It's way more important to
like be in tune with what you find
beautiful about day-to-day things, you
know, and like actually like start
honing on that art direction of things.
you log into Gmail or Outlook and it's
just like a ton of text in chronological
order and and it feels like you're in a
hospital or like in a government
building with a lot of like fluorescent
lights and like everything is sterile
and hygienic. So, we wanted to create
this narrative of going from a stormy
void type of like forsaken place into
like a more sunshine spring. trying to
do like a little bit of symbolic
storytelling while we're actually like
also telling that uh same story in here
inside the text of of the letter. You
might not explicitly notice it, but
you'll feel it. I love those little
details. choosing or championing more
efficiency over like the emotional
aspects of things like the the details
that you might put on a doororknob or
the manhole covers on the street or or
whatever, you know, like it just
definitely feels like um the world is in
general or Panama at least is not
minimalist at all. It's very maximalist.
I think the internet deserves more
maximalism.
[Music]
Lucas, welcome to the show. What's up,
man? Thank you for having me. Thanks for
coming. Uh, I'm so excited to do this
with you. Uh, for for many reasons. Uh,
one, because you are the original
producer of this show and you designed
all of the visuals for it. Two, cuz I
just love hanging out with you. three,
um, because you play such a critical
role and at every and you do such a good
job that I'm just really excited to,
uh, bring everything you do to to this
podcast and let everyone see a little
bit of a behind the scenes on on how you
work. Um, so for people who don't know,
you are the creative lead at every,
which means that you're responsible for
the vibe basically of every and all of
our products. Um, and I feel like people
um I mean I people really like the vibe
and I love the vibe and it's such a
critical part of what it is that we do
and it's such a pleasure to get to work
with you and I'm just so happy to get to
talk to you about how you do what you
do. Yeah. I mean I I think like uh for
me it's been a a good journey so far. Uh
thank you for reminding me that I
actually used to produce this podcast. I
I have forgotten I had totally forgotten
about that. Uh cuz Vivian is has been
doing like a a great job so far now that
I totally forgot about it and yeah it's
been it's been a journey but super happy
to be able to uh vibe with you all and
and get to make us look as good as
possible you know. Yep. Totally. Um yeah
I mean you know I I've told you this
before but for people who are listening
you're kind of like the ideal you're a
founder's best friend.
Um because like you've done pretty much
every job at the company. Uh you started
as a uh doing ad sales. Um you just DM'
me like called DM me and was like, "Hey,
can I I want to work with you?" And I
was like, "Cool, that sounds fun. Uh I
don't know what what you should do, but
like maybe do, you know, ad sales."
And you progressed from there to like
uh doing uh like helping us run courses
to doing the uh like producing the
podcast to um now doing all of the
visual design and aesthetic and all the
UI design. So like basically everything
that I throw at you, you're just like,
"Yeah, I'll figure that out." And you
do. Um which is really great and it's
it's such a it's so fun to get to work
with you on this stuff. But I think I
think the place I want to start is and I
this is very relevant to the audience is
um you're someone whose career I've seen
transform
um by using AI. Like I remember when you
first um we we first started working
together. Uh, I used to have you CC at
me on all the sales emails you were
sending because I mean your English is
great, but like your your written
English at when we first started working
together was like every once in a while
there'd be like a little thing and I'm
very sensitive to this stuff where it
was like, you know, it wasn't quite
perfect. Um, and I just remember when
Chat GBT came out, your email suddenly
became like
perfect like overnight. And that might
seem like a small thing, but it's really
not because, um, that was the moment
where I was like,
uh, you know, uh, now I can let now I
don't have to watch your emails and now
I can give you more responsibility. I
can like let you manage the courses that
we're doing. And you could have done
that before, but just like the
communication is just so much easier
that now I can like give that to you
without having to worry about it. Um and
same thing for like the image generation
like um when Dolly and MJ started to
come out you started to be like oh I can
like now I can do all the like art for
like the site and so you know all the
all the all the images that we do for
all the stuff we publish like um it just
started you just started doing that
stuff and it it was like amazing. So
every time there's a new AI tool or you
remember you built that like AI
summarizer for our Sunday digest. every
time there's a new AI tool, you just
like dive in and it has just like
completely changed I think the tra
trajectory of your career. So I just
wanted to like talk about that with you
like what has what's that experience
been like? Yeah, I mean I think first of
all just being at every and the fact
that like AI is baked in into everything
that we do write about or even talk
about in all of our meetings just makes
me more inclined to jumping into like
all of this sort of stuff. Uh, but just
so you know, like not just my um emails
in English are not perfect, but also my
Spanish emails because like I I just I'm
like a terrible typer in general. Like I
speak way better than I express myself
with like my hands, I guess, with like
using a keyboard or like um or just like
writing by hand. Like just I'm like
terrible. Like grammar is like the bane
of my existence. And and I I think like
when we started like using uh I think it
was like 3.5 when it originally came out
um that uh like uh I knew that like the
emails needed to be better and like I
knew what I wanted to say but it was
like so easy just to like grab like what
I wanted to say and just say like fix it
or make it at least sound coherent, you
know, and then like grab that and it was
like already like perfect, you know? So,
like it's not like it's I never thought
of it as as like, oh, the AI is writing
the emails for me. It's like the AI is
making sense out of me not making sense
or at least out of my incoherentness or
translating maybe. Yeah, it's it's like
translating to like the correctness, you
know. Um, and I guess like I'm I've just
always been more of a visual person that
I've never really bothered so much into
jumping on like uh writing so much,
which is kind of like ironic because
like now I've written two pieces uh for
a media company here. Even like text
models just like because like a lot of
the work that I do is very visual. So
like how do text models help in that
way? But I do think like using 3.5 like
allowed me to sort of
like on like it unlocked this sort of
feeling that I had in my head of like
everything is sort of like figure
outable you know like before it was like
oh I don't know how to do that so I
can't help you you know but there's like
this little thing that like AI did that
is like everything is figure outable
now. So it just kind of like allowed me
to to want to like take more than I knew
that I could do without it if that makes
sense. Totally. I think a lot of people
listening and watching if they're
already familiar with every then like
one of the reasons they might be excited
to um listen to this episode is because
they're just like I love every's
aesthetic. Like how do you even do that?
Um I hope I hope people feel that way. I
feel that way. Um tell me about that.
Like um how do you think about the
aesthetic that we have and how did you
come to it and how do you think about
putting it out every day? Yeah. Well, I
think it maybe makes sense to go a
little bit back. I uh I come from
advertising. So like all that I did for
like a while was just art direction for
brands. So based on that like I I
noticed right away working at every that
there was really no like art direction
or like there wasn't really like uh
anything super cohesive. So I always had
like that itch which I never was able to
scratch because I was doing like ad
sales or something else or or whatever.
Um, and for a while we were just like
everybody like each writer was like in
charge of like their own cover images.
So like that created like very a lot of
inconsistencies. Everybody had like
different prompting styles. Everybody
was using Deli uh but still like
everybody was just prompting
differently. And I just noticed that
like there was room for uh creating
something that that felt special or that
felt interesting enough. And and I
remember we did a lot of like iterations
and back and forth to to make sure that
like oh this feels at least aligned with
like what we're trying to do as a brand
or as a company. Um but I just like uh I
knew that like we needed to to pop, you
know, cuz I think like most newsletters
look exactly the same. Uh it's text on a
white background. Like how can we make
ours feel special? And and I guess like
that's something that I uh try to look
at a lot of the the things that I work
through. Um or or at least that's the
lens that I put on for like a lot of the
work that we do together. Uh just cuz
like it's it's easy to kind of like fall
into just keeping things looking the way
that they are. But uh but I don't know
like there's really an opportunity to
kind of like delight people just by like
pouring your soul into like tiny little
details and things like that. And I
really enjoy that. Definitely. And how
do you describe like what it is? Like
what the aesthetic even is? Yeah. So I
would say um the way that I usually talk
about it is like neocclassical pop art.
That's like the simplest way uh because
it has like a lot of hints and symbols
and elements that are like more reserved
for like the barack period or like
neocclass or like Greek Greco Roman type
of aesthetics, columns, architecture
like statues and like stuff like Yeah,
like statues and things that are
normally more uh connected to like that
classical aesthetic, but that's like so
old school as well, you know? that's
like something you would see in a museum
and like museums I I've never I me at
least me personally I've never felt like
a museum is particularly like fun you
know it's like oh I'm going to go to a
museum I'm going to learn and I'm going
to like get inspired and things like
that but like uh we are a web company
you know at the end of the day and like
there's so much noise in the webs how do
we stand out and like I uh I remember
talking with you a lot about how uh we
are sort of like talking about the
future but from a lens from like the now
and the past and like how the past tells
the future and sort of like that. So, a
lot of those like themes sort of like um
got translated into the designs where
like how can we make like all these
classical super vintage type of
aesthetics or like feel alive and and
feel electric and like add a little bit
of like you know energy to it and and I
think like that's where all the
saturated like colors came from like the
crazy lines and and all that sort of
stuff while still keeping a lot of that
uh classical vibe in there. Yeah. Um,
one of the things we talk about a lot
is,
um, the idea of of dynamic tensions, um,
like playing with opposites. So, uh, you
might think in order to create a brand,
it's like, well, is it new or old? And I
think for us, one thing that's really
important to me is playing with the
tension between new and old. Um, and
bringing in elements of both to create
something that feels new and a little
bit more alive.
Because you know something about Every
is like we have a it's a future
hopefully future focused company future
forward company but we have a lot of
respect for and awareness of the history
of for example great publishing
companies and magazines and all that
kind of stuff that um that like came
before us. Uh, and I really love trying
to take some of the glamour or
aspiration of
um of those sorts of old style things
and
then bringing them back in a new way
that feels uh fresh and and about the
future and all that kind of stuff. And I
think that produces something really
really interesting. There's a particular
um art style called art deco uh from
like I think it's from like early 1900s
that was also something that we we
talked about a lot where it was really
trying to be about the future but it's
from the past and that's like a really
cool like thing to me. Um and uh and I
think you're really good at playing with
those kinds of tensions. Yeah. I think
like there's um that at least to me
that's what makes uh design interesting
you know cuz like uh there's a lot of
like lowhanging fruit uh in like design
you know because you can easily look up
for a swipe file or go to Pinterest and
just kind of like replicate what kind of
like resonates with you but at the same
time that's not necessarily sort of like
creating like a new provocation in like
the the person that is like viewing it
or or whatever. And I think like I mean
I'm not a writer, you know, like by
trade, but I I know how like the the
choice of syntax, the choice of like
where you put a coma or like whatever
it's all about like sort of like
creating a rhythm, creating like a
certain feeling and things like that.
And I think like uh there's a lot of uh
a lot of ways that like visuals and
designs sort of like work in a in a
similar way, you know, like um just like
even adding very simple details like uh
very slight grain texture like
automatically puts it a little bit in
the past and like gives you a little bit
of that vibe, you know, and and depends
on how you use it and and and things
like that. But I do think like there is
something really interesting about like
uh really taking things that like maybe
shouldn't work together or that you
think like perhaps you don't normally
see them together and I think like
that's what makes it interesting because
it's more unexpected, you know? Yeah.
One of the things that I think is also
unique about your um your design taste
and design vibe that's actually a little
bit different for me is I'm a little bit
more maybe minimalist and understated um
visually. I'm more of a ver verbal
person than I am a vis visual person
anyway. But if I'm doing visual stuff,
I'm a little bit more minimalist. And I
think you can do minimalism really well,
but you also really like bright colors
and saturated stuff and stuff that like
pops. And what's really funny is
actually so we were uh you're you're in
Panama right now. You're from Panama. U
and we spent some time together uh on
Bocaust Del Toro for a month uh like
last month which is awesome. It's also
where I flew off my motorcycle and my my
wrist. But uh that's a story for another
time.
Um, and when I was coming back from um
from Bocus, I was I spent some time in
Panama City just like a just a day and I
ended up walking around and it's so
colorful. Like all of the buildings are
these beautiful like greens and pinks
and reds and purples and like all this
stuff that like the outsides of the
buildings that you wouldn't really
expect. And it just made me I don't know
if you've ever consciously connected
that, but it made me connect to um a lot
of the like the saturation in your in in
in what you do because it just feels
like a to me a reflection a little bit
of Panama City actually. Well, I I've
never thought about it that way. So,
it's really interesting what you're
saying because like it just made me
think about like a story that I have no
idea if it's true or or if it's not. But
basically like I heard that in Panama
City uh a lot of h or in Panama in
general a lot of houses and and like
small buildings and things like that are
painted in like very sort of like uh not
like normal colors or ne neutral colors
like we would be used to, you know, like
light beige or like white or whatever.
And it's mostly because those are like
the the colors that are most in demand.
So they are the most expensive, you
know, like buying white paint or buying
like uh slight light yellow. It's like
more expensive than like buying lime
green paint because who would paint
their house light green, right? Uh so it
was like it kind of like came out of
like a limitation, I guess, but it
trickled into like a visual sort of
aesthetic that like it's really kind of
interesting and tropical and very
representative of the region. Uh the the
difference obviously is that like pixels
are free and like the colors that you
choose from the color picker like are
are really free. But I do think like
maybe there is something towards like um
like Panama City and like the the
tropicality of it and like the sort of
the architecture and and the how
picturesque like a lot of the the the
landscapes are that maybe like has
trickle in into like some of design cuz
I do notice that like I'm not like a
super minimalist person uh in general.
But I also think it's like like the like
if you for example look at a like the
portfolio of a designer from like Norway
or like Sweden, it's probably going to
look like an IKEA super like minimalist,
super sleek and like mine is totally the
opposite of that, you know? Yeah. And
and it's and I think it's mainly just
because like I I respect minimalism and
I think like it's great, but at the same
time I have like a lovehate relationship
with it because like minimalism kind of
like came up in in like the tech world
thanks to like Brun and like Apple that
were really kind of like championing
like um only having the bare essentials
in like the final sort of like
composition or final thing uh which is
all about like uh getting rid of excess
and like whatever you don't need and and
things like that which I think it's
great but like the our world is each
time more and more full of technology
and technology is becoming like such an
important part of our life that like it
sort of seems like we're kind of like um
choosing or championing more like
efficiency and like these types of
things over like the emotional aspects
of things like the the details that you
might put on a doororknob or the details
that you might like put into like the
manhole covers on the street or or
whatever, you know, like it just
definitely feels like um the world is in
general or Panama at least is not
minimalist at all. It's very maximalist
and I think like the web has sort of
like been following this same pattern of
like, hey, let's minimize everything.
But I don't know. I I think the internet
deserves more maximalism, you know, more
more attention, more more stuff, you
know, especially now because like
everybody can just like generate a UI or
generate something and and since it's
trained on patterns and everybody loves
minimalism, it's just spitting out more
minimalism and the web is just going to
like get get French in minimalism. Yeah.
I sort of see it as like things come in
waves. Like I don't know how you feel
about early Apple stuff, but like a lot
of the not early early, but like early
as in I don't know probably the 2000s to
like early 2010s. Probably really the
2000s like they had those like really
bright clamshell MacBooks or like the
early um a lot of the early iPhone UI
was very skeworphic and it had all these
like details like grained leather of
like I can't remember what it was like
your address book. It had like it the
sewing pattern on it and stuff like
that. Um, and then over the next 10
years it became much much much more
minimal. And then now I feel like we're
blossoming back into a lot of what we
talk about is like maximalism and
nostalgia as like two of the maybe
hallmarks of whatever this new AI
aesthetic is. Talk about that. What do
you see as like being the kind of the
aesthetic that's coming up? What I'm
noticing more is like designers feeling
more empowered to spend more time on art
direction because like that's usually
been like a very separate role or it's
been something that like maybe comes
after you're thinking about
functionality and things like that. So
it it always sort of like takes like a
backseat. Um, but I I do think like now
uh I I I feel it in the air, you know,
like this feeling of like people wanting
to bring in more uh things that you
wouldn't see normally on the web, you
know, like more organic things. So like
clouds are like the perfect example of
something that is super like overly used
now. But like uh adding like landscapes,
adding like textures, adding like very
things that that feel like there was
like a human hand involved in it are
really sort of like starting to appear
more in my timeline. And and I see it
like more often in like in designs that
I see around. And I think a lot of that
is probably uh coming from like a a
similar feeling that I'm having that
like if we are all sort of like
regressing into that mean of minimalism,
we're not not going to like stand out.
So like I feel that there is definitely
like uh a trend for people to try
to push the limits I guess of what like
is expectable to happen in like a screen
or a frame or things like that, you
know, or like what is expected to be
inside of a frame. So like I see people
using like paper textures now more than
before on like specific like um uh
components and things like that. and
also like more interesting animations
that that feel a little bit more organic
and and I'm using the word organic a lot
just because you can even if it might or
might not be AI generated it definitely
feels more like there was a human uh
like pushing the things versus like a a
computer cursor or something like that.
Um, and I see a lot of people also
bringing back a lot of like this
skumorphism that you were talking about,
uh, but more related to like buttons and
like more tactile surfaces and like
interactive components and things like
that, which is also like really really
interesting. Um, and I do think like
it's it's like a it's like in in Spanish
we have this phrase which is loses which
means uh for the tastes the colors. So
like you basically like everybody likes
something different. Everybody has like
a different taste or a different idea of
like what's good but kind of like how
you were saying there's like waves of
like what's the the most popular sort of
like design right now. And I think
you're spot on that like as soon as like
uh Chad GBT released a new image
generation model, people started
experimenting to see if like they could
create their own UI kits in Giblly mode
or things like that, which is
interesting. I don't know how long that
will last before like it starts feeling
boring or repetitive. Uh but that's
what's exciting, you know, cuz like who
knows what's next. Yeah. Another really
interesting thing that you've been kind
of tracking is
um is it's not necessarily just an
aesthetic, but it's uh
how AI might change what a website even
is, you know? Tell me tell me about
that.
Yeah. Um that's an interesting question
cuz like I think we were talking about
it in BOAS a little bit too. Um but like
there is
um so like a website is basically um
like a building right like it it has
like its own architecture and like
somebody build it thinking about like
how are people going to like be inside
of that space. Uh so it's like I think
like I tend to look at uh building
products or building websites and things
like that a little bit more akin to like
digital architecture, right? Like you're
building sort of like spaces for people
on the web and
um but but everybody's house sort of
looks the same. everybody's house,
you're like taking the same hallway and
like taking a right in the same sort of
way because we've fallen into the same
sort of like UI patterns or like what
what is the most accessible flow or
whatever and like you usability is great
and like you want to make the the life
of your users better, of course, but
isn't it amazing when you're like lost
in a museum and you don't know like
where you want to like turn next and you
can just like explore and get lost like
and like dive into it or like like or or
on a haunted house or like when you are
like in a in a beautiful park, you know,
and like you can you can just sort of
like stroll around and like spend some
time. And I think like um we're
spending more and more time inside of
our screens and inside of our laptops
and like it seems like that's just going
to be more and more. So like why don't
we bring a little bit of that like
serendipity or like that type of um I
don't know like randomness that exists
in architecture that's been sort of like
thought out for like specific purposes
into uh the way that like we interact
with our products. Um, I don't know how
that translates to like a SAS product
where you just want to like do something
very specific, but I think like uh it it
opens up the question, you know, to like
at least think about it before like just
following the pattern, you know? Yeah.
Yeah. Do you have examples? Like I want
to look at one together of of something
that you're inspired by right now and
just talk about it. Yeah. I mean, I
think like uh a really cool example um
is the website uh that I saw recently
for uh Mainframe uh Jordan Singer's new
company, Mainframe. They have like a
really really sleek website and I've
spent like a lot of time in it just
trying to figure out how they did some
of the things they did because I have no
idea uh specifically like how some
textures or some SVGs were rendered in
in a way that like looks so responsive
and and great. But um show me share your
screen. Yeah. Yeah. Let me share my
screen. Awesome. Okay. So, um there is
this uh website that I really really
like which is uh the landing page for uh
mainframe and um what I have no idea how
they made is like this border texture
cuz like I have it it looks like it
could be a picture you know and like you
can like zoom in and like really notice
like the the intricate details but like
what's interesting is like that this is
like super responsive and like I have no
idea how even to like approach something
like that. So I just thought like that
was interesting. That's interesting. Let
me stop you there. So for people who are
listening and not and not watching,
basically what mainframe has is it looks
almost like you're looking at a
terminal. Um and uh like you know like a
black terminal like DOSS terminal type
thing. So that's sort of back to the
like retro nostalgia stuff that we were
talking about. Um, but what they have
around that is this like it's almost
like a
beige maybe sort of metallicy border. It
looks what it looks like to me is um
like one of those really old monitors
from like the '90s. Um, so it's like the
it's like the border. It's a border that
looks like it's a monitor and as you
resize it, the monitor resizes too,
which is pretty cool. It's like a sort
of CRT kind of monitor, I think. Um,
yeah. Yeah. And it has like shadows and
like it looks like it has depth, you
know, like it looks like the screen is
even like further away than like what it
is, you know, and like that's like super
skumorphic and it's something that like
you are not seeing in in in day-to-day
design in like a random website you come
in and visit, you know. Um, what I think
it's also like really really cool is
that the entire experience happens
inside of like this terminal, you know,
and like the the type of art direction
that they choose, it's also like super
uh reminiscent of like um older type of
like UI from like the older days of like
I don't know
like even before that who knows, you
know, like uh uh it's like really really
interesting how like um the art
direction and the storytelling
throughout the entire thing cuz like
this landing page is sort of like their
manifesto. though in a way they're kind
of like telling the story of their
company and what they believe in in
design and they're and but they are like
using sort of like very simple basic
elements that are from you know like
that you could find like in a terminal
just like lines and things like that to
or dots for example to make something
that feels like truly unique.
Um, and yeah, I just see this as an
example of a website that I would love
to maybe uh build something like this
for us to someday. Like not exactly
this, but just something that feels
like, oh, I'm like I'm in an experience.
Like a website should feel more like an
like you had an experience versus like a
flyer, you know? Um, and I think like a
lot of design tends to look like a
digital version of a flyer, but I think
like there is a lot of room to kind of
like play with with things to make them
feel like I don't know like really
unique and like wanted to share a little
bit of podcast. I agree. Like one one of
the um one of the uh other ways I think
this could come out is like I'm an
investor in this company called Portola
and they have they do these um AI
characters called tolins. Oh yeah. Um,
and we'll we'll have uh Quinton who's
the founder, will be on the show in a
couple weeks and
um, uh, that's another thing where
you're interacting with a piece of
software, but it's a personality and
everyone's talking about like, you know,
agentic AI and blah blah blah, whatever,
but and Tolen is a consumer thing, but I
actually think that that's also going to
happen for like, you know, uh, the
marketer agent that you use is going to
de Devon's going to have a personality,
you know, and you're gonna like a
particular Devon because it like has a
specific voice and and way of
interacting and that and that is that is
an experience. It's a way of having an
experience with technology that wasn't
really possible before. And it there's
all these other there's all these new
design constraints there that are not
just you know it's about the prompt and
the information it the knowledge it has
and whatever but it's also about how do
you present that visually so that you
can you get the sense that there's
someone there that you're talking to.
Yeah, that's really interesting. I think
like even like with uh like voice, you
know, uh that's like an entire like new
paradigm that I really have never even
like ventured to design for or like
audio in general, you know, and I think
like it's definitely becoming more more
important. I I played with a with a tool
lens recently and it was like awesome.
Like the whole on boarding experience is
like extremely delightful. So like props
to that entire team if they're
listening. Um but yeah, I think like
that's exactly what I'm talking about.
Like obviously like that feels super
amazing and fresh because like they are
targeting like like the specific like
end users which might be kids might not
be but like at the end of the day like
it feels like like oh you're like in
inside of a show or like you're inside
of a movie and like and that that's sort
of like exactly what I'm talking about
like yeah you might have like design
limitations but that doesn't mean that
like you have to like follow the same
sort of like patterns or things like
that. Um, you might still have the same
problems, but still like you are you
trying to have fun or are you trying to
just like follow follow the the the
wave, you know, instead of like making
it, I guess. And and photos are fun.
Yeah, definitely. I want you to show us
some stuff like um I know you know I
know you have a couple things you want
to you want to show us. Where should we
start?
Yeah. Um, I think uh something cool uh
that we could start with is maybe giving
people like a little bit of a behind the
scenes on how we make a lot of our
images, things like that. M I'd love
that. Let's do that. Yeah, totally. Um
I'll share my screen again, please. So
uh obviously the new shad GBT model is
great for images and I've been playing
with it but uh so far most of our um
images have been being generated inside
of uh
midjourney and uh you can see sort of
like uh a lot of the type of prompting
that we use here. But um so basically um
midjourney is like the place where uh I
tend to start with like super uh simple
prompts you know like for example like a
black and white vintage Greco Roman
sculpture of two hands shaking in a
white studio background and like this is
the origin of the idea like oh I might
want to have these two hands for a
specific design that we need to do and
in this case this is for the consulting
site. So you'll see that like in uh the
every/conulting site we use something
that is sort of like a deviation
variation of that and like that's sort
of like where we started in a very
different place of where we ended up to
and and if you want I can sort of like
describe what we're looking at but
basically I see that yeah please
describe for people who are who are
listening. Yeah totally. So like uh a
lot of our style is very uh as I said
Greco Roman or classical. So like we use
a lot of statues and like marble
sculptures and like vintage
illustrations and like um for the
consulting website we wanted to kind of
like show the collaboration or between
like you and an an AI or you and machine
and how you you can uh basically do more
because of the collaboration. Uh so I
kind of like wanted to start exploring
that uh in midjourney here.
Uh yeah. So like for example, this is
sort of like how you you can see how it
kind of like was evolving between like
uh robot hands only and then like also
human hands and then like uh we had like
these types of uh images that are very
horizontal and and like a lot of uh like
hand details that are kind of like uh
described as engraving or like uh line.
Let me stop you. Let me let me stop you
there and and and and just just describe
a little bit about what I'm seeing for
people who are listening. So, do you did
you start with that first that those
first hands you you showed? Is that what
you started with? Uh, yeah, I think so.
Yeah. If we go to the very bottom of
this, like we should start seeing some
of that. So, basically like that first
thing that we saw um was two human hands
that looked almost like a little bit
like statuesish, like Greek statues that
were doing fist bumps. Um, and I can't
uh Can you Can you bring that up again?
Can you find that? Let me see. Sorry
about that. I don't have them organized
in here. No worries. That's totally
fine.
[Music]
So, you started with like two human
hands that look like they look like
statues that are um that are uh like
Greek Greek Greco Roman statues that are
shaking hands and and that idea for you
like you were you were working on the
consulting site and you were like I want
to show humans and AIs collaborating.
That's where it came from. Yeah. And
especially like kind of like following
like our same aesthetic and like the our
own visual style, it this kind of like
laid the the at least the the layout or
the composition cuz I knew like I wanted
something coming from like both ends of
the screen. So I knew I needed like a
super horizontal image and like a
handshake or a fist bump just kind of
like felt like extremely natural for
that type of position if that makes
sense. And the prompt uses black and
white vintage Greco Roman sculpture of
two hands shaking in a white studio
background. Why um white studio
background and why black and white?
Okay, those are two great questions. I
tend to uh finish everything up in
Photoshop. So, for example, something
that I would normally do is that like I
would upscale this and then like I would
just download it and put it inside of
Photoshop. And and once uh that happens
when you have white backgrounds or when
you have like black and white assets, it
becomes uh a cleaner image in general or
the outputs are cleaner or or like are
usually like less noisy. And that means
that it's easier to isolate assets when
you're using like specific tools. So for
example like Photoshop uh now that they
have like a lot of like AI image like
selection tools you can just do really
simple things like select select subject
and because the image is just so clean
in the way that it's presented because
of the white studio background and like
that sort of stuff is like really easy
to just like isolate exactly what you
need and what you just did for people
who are what you just did for people who
are listening um like you open up
Photoshop you put you put it in there
and you just press that select subject
button and it just highlighted all of
the the two hands basically and not the
background. Okay, I get it. Yeah,
exactly. And and then and and like
basically because it's like that I can
just like select the subject and I can
just add a mask and then I have removed
the background like automatically and I
can start playing with our style faster
and things like that, right? That makes
sense. Okay, so let's go back. So
um uh Okay, so then so then tell me tell
me a little bit. So then we sort of fast
forward and you've got like now it's
like you're going through different um
iterations of it where it's sort of
started to turn into like machine hands
basically. Um let's find let's find the
first one of those. Yeah, here it's like
the human versions of them. Um and then
I think I don't know if these ones are
ordered chronologically or if like the
oldest ones are like the first ones. Uh
not sure really how how these ones get
ordered, but basically here you can sort
of like see the whole progression
between like the different elements and
me just like playing with a lot of like
separate elements. Um cuz like you might
not know this, but uh the one that we
have here, it's like literally like I
didn't get that in like a one shot. It's
like I got one hand that worked well in
like one output and I got a robot hand
in another output that worked well and I
then I like merged them in Photoshop and
and got the final output uh in that way.
But like you'll see here that like for
example like I think this hand actually
is the one that we have. No, that's not
it. Uh but it's like some specific hand
from one of these ones. I think it might
have been this one. I think it's this
one actually. The one on the right. I
think it got flipped and put in here.
and then like another robot hand from
another output uh looked good enough in
that sense. So like it's all about sort
of like exploring a lot and just like
having a lot of outputs cuz like
unfortunately it's uh a lot like a slot
machine when you're prompting images,
you know. Um so it's just like looking
at the whole option space and and having
a little bit of a vision for what you
want to do cuz like if you're prompting
without a vision then everything works,
right? But yeah. Well, tell me about
like how you're doing these different
like what are you adding? Are you just
are you just pressing go like pressing
pressing generate again and again and
again or how are you like iterating
through these different options to find
something that you like? Yeah. So, um
you'll see that uh a lot of the things
we might do are sometimes like the the
prompt might change just very slightly.
Like for example, black and white
vintage Greco Roman illustration of a
human hand fist bumping in a white
background. And then I might just change
that to a human hand and a robot hand
and see how that changes things. And
then uh in some other prompts it might
just be just one human hand. And I just
want to see like how one looks itself by
itself. And then something else that I
tend to do a lot is uh vary. So for
example, there is this uh feature inside
of MidJourney that they let you like for
example if there I really like this
image but it's not quite right just yet.
I can just like vary it subtly and it'll
just generate something that is like
super close to the I don't know if it's
the seed token or the the the specific
like parameters that they use to like
generate this one in a very similar way
and that way I get closer if I need to.
And what I also do is that for example
uh I might want to keep trying the same
prompt because I I think there is
something important in this prompt but I
want this image here to do a little bit
more driving or or have a little bit
more weight. So you can literally go in
here and uh use the image. So it adds
the image as a parameter here on the top
and it adds more weight to that image
specifically and then that way I'm like
driving the results closer in this
specific direction and and that's at
least the way that I use uh that I drive
with midjourney kind of like uh slightly
adjusting the prompt here and there and
then like varying the outputs and and
fitting the images back that I like to
kind of like keep steering it in one
particular direction until like
something feels good enough as an asset.
set so that I can bring it into
Photoshop and finalize. How are you
um how are you thinking about and how's
your usage breaking down between 40
native image generation and midjourney
now
because that just 40 native image
generation just came out. It's like the
big hot thing. We actually had access to
it for a couple weeks before I think all
of us internally were like wow this is
actually really great. Um are you still
using midjourney like what's your what's
your usage breakdown? Yeah. So, I think
like it uh like so far in the last uh
week or so, two weeks, uh I don't know
how long it's been since it came out. Uh
but I've been using it more. Uh
specifically,
uh let me see if uh we can pinpoint it
in in actually in the wild here. Uh and
for people who are listening, you're on
the every website and you're looking
through all of our um Yeah. Uh our cover
images. Exactly. Yeah. But you designed
this whole thing front to back. So
people should know that which is pretty
cool. Yeah, it's very cool what uh what
we can do when when we work together. Um
but for example like I don't think I
would have ever been able to do
something like this in midjourney. Like
I this is a like a like OpenAI logo as a
statue on a white background. Exactly.
because because the the the new image
gen model in chat GBT is extremely good
at prompt adherence and it uh has a very
good like sense of the world and like
logos and people's faces and things like
that just because of its training set.
So like I can literally ask it to
generate a marble statue of uh the
opening eye logo and I'll get it. But in
midjourney I'm going to get something
that looks kind of like it. But when
you're working with logos it's like it's
either it or it isn't, right? like it
there's no in between really. Um so for
that one specifically, we we used it uh
also like for some images that we want
to kind of like um sketch out like real
people uh we uh also used it there cuz
it's really good at sort of like
translating like or retexturizing at
least uh something specific. But oh, and
then this is the first uh time we did a
GPT40 image uh for here that was
completely done 100% without Photoshop
at all. Um and it's a statue of a woman
holding up it looks like maybe an iPad
or you know like a tablet of some kind
with a picture on it. Yeah, exactly. And
and I think like the way that we that I
made this was like really really
interesting cuz like what I did was uh I
don't know if I can find the chat. Maybe
I can. But um basically I fed it a our
entire like um Oh, that's cool. Oh yeah.
Sorry. Sorry for the back for the uh
distraction here. Um I apologize. That's
really cool. Is this a Kora Kora 404
page? Yeah, I was just like trying to
get some ideas and things like that. Um,
like what it could be. Um, obviously
like we can't just use an an image
because it's not the most responsive
element, but it kind of like serves as a
lot of uh creative inspiration around
what it could be, right? Um, but uh
there was one uh chat that I did
recently uh where I was able to create
like a mood board of a lot of images
that we have done before.
Uh, let me see if this
works. Yeah. So, like for example, like
I could technically give it like a mood
board. And right now we're looking at a
mood board of just like a bunch of
images that we've used uh for certain
articles in the past. And then uh uh I
think for this one specifically, I was
just trying to test. So, like it didn't
work in this sense, but I was trying to
test uh for a specific article that we
ran recently um in super organizers. Um
I just tried fitting in the article and
see what it would do with it uh for like
a thumbnail. Um and it just kind of did
it all right, you know? It's definitely
like similar to our style, but it's just
kind of like boring and like not it. So,
I kind of like gave up here in this
conversation, but I found it like really
interesting that you could just like
feed in a mood board and get an output.
And that's exactly how we generated this
other image uh out of like just asking
for another image for an article where
we're talking about like OpenAI's new
image generation model. That's
interesting. Yeah, I bet like this that
might have worked a little bit better if
it wasn't just a mood board, but it was
also it had some sense of what the
articles were about. Yeah. You know,
it's like, okay, article, maybe headline
and first paragraph plus this is the
image that came out of that. And you did
that a couple times and had it build a
little style guide for itself and then
do style guide, visual mood board, draw
something something like that could
maybe could work. I mean, that that
could be like an interesting experiment
even, you know, like just to like fit
this and like give it a give it like an
output. What I found uh is that if I
don't give it like a lot of direction
because like this model is really good
at like like picking up on like a lot of
the extensiveness of your prompt. But if
I keep my prompts like really really
basic, it'll just always sort of like go
to the background color of the first
image for example and like it'll just
output it. I don't know why but it just
kind of like keeps happening or that's
at least something that I find at least
from my own experience. So uh I I kind
of like feel when I was using midjourney
uh just for image generation and to
create like the the basic element assets
uh it it'd be kind of like oh I get to
pick the background I get to like pick
all of these sort of things but then uh
in Shad GBT I have I I have to sort of
like pick a background color and ask it
to like do it correctly. But if I want
to change it, then I got to like wait 5
minutes, you know, versus like versus
like just doing it in Photoshop. So,
there's like pros and cons. And I think
like eventually like the the way that
this is going to like end up working is
that like this is all going to be like
layers and you're going to be able to
like uh control every little aspect of
it. But until then, like there's still a
lot of prompt work that needs to be done
to to get to like the right place. Yeah,
that makes sense. What else? Anything?
Anything else you wanted to show?
Um, yeah. Like for example here, I was
just trying to see like if it could
create like four new images uh in our
style, but as you see, like the first
image was like in that same color and it
was like a similar woman as that other
first image. So I kind of felt like, oh,
it's basing itself too much from that
first image. But I thought that was
interesting.
Um, something else that I think uh could
be cool to maybe share um could be like
the Kora website if you're into Yeah,
let's talk about Kora. Yeah, awesome. I
think this is some of your best work and
you've done a lot of really great work,
but I think this is some of your best
work. Oh, thank you so much. Let me log
out so that we get to see the whole
thing. Uh, and this work uh took a
village. There was a lot of people
involved in this uh and a lot of
revisions and it it took a village for
sure. So we did. So there's we're
looking at a landing page. The landing
page says it's for Kora which uh it
manages your email with AI. We can go
into exactly what it is. We have an
episode with Kieran who's the GM of Kora
um a couple episodes ago. And the top
says we all dread email. It's an endless
to-do list written by everyone else all
at once. And as you scroll, the email is
kind of like there's a bunch of emails
on the page and it goes into this little
envelope and then the envelope closes
and there's like a really cool every
stamp um on the envelope and then a
little letter pops out and uh it you
know it it's a little letter about like
what email why email sucks but like how
it could actually be really great. Um
and uh and the the the background is
really cool here. It's turning from um
like dark to like brightness uh like a
beautiful field instead of like a stormy
night. And then uh then we finally get
to Kora, your inbox is a story delivered
twice a day, get delivered from email,
which I think is a great line. Um and
yeah, that's that's the page. So tell us
about that. Tell us about um how you
thought about it, how it came together,
what what you what your favorite parts
are, all that kind of stuff. Yeah, I
think like the like this ended up uh
looking very differently than we were
originally thinking about it, which is
really cool. Uh it kind of like shows
you how like the creative process can
just take you in like very different
places. Uh but I think it just had a lot
to do with like the story that we wanted
to tell you like uh from all of our
meetings and everything that we were
sort of talking about Kora and like why
we were doing it like why we were even
spending so much time and and and effort
you know to build like a new email tool
and it was basically all around the fact
that like you know like the general
email experience is like not pretty you
know like you log into Gmail or Outlook
and it's just like a ton of text and
chron chronological order endless
forever and and it just like feels like
you're in a hospital or like in a
government building with a lot of like
fluorescent lights and like everything
is sterile and hygienic and and it's
like oh everything it's like you don't I
don't know like it's definitely not like
uh like a place where I want to spend
like all my day and like we are a
newsletter company so we do like lots of
emails so like how can we make the email
experience at least feel uh better or at
least the the story that we want to tell
on this landing page. So, we kind of
like wanted to create this narrative of
like going from uh I don't know like a
stormy void type of like forsaken place
into like a more like sunshine like
spring
uh type of vibe where like the birds are
singing and like everybody's having a
good time and like uh that's possible
thanks to like this new tool. um kind of
like trying to do like a little bit of
symbolic storytelling while we're
actually like also telling that uh same
story in here inside the text of of the
letter. Uh and I it's one of those
things where you you might not
explicitly notice it but you'll feel it.
I love those little details. Yeah. And
it's something that like you might not
notice it, but like maybe you notice it
the second time or the third time. And
then like it's like that little nice
surprise that like you know like oh
these people like really cared you know
and like that's at least something that
I want anybody that sees our work to
feel like that we care you know that we
really care about like what they're
playing with or like touching. So, we
kind of like put a lot of uh attention
to like, oh, let's add a paper texture
to this and like a little stamp then
like we kind of like keep using those
same elements um for for all this and
then like all all the little um like
blue elements that we use for the the
different like product features and
things like that. But it was just like
how can we sort of like reveal Kora at
the end because it's also like sort of
not normal to not have the product logo
anywhere when you land on a landing
page. But we kind of we kind of like
want to do like a grand reveal by sort
of like starting with the problem and
just talking about the problem. And for
those that are that feel like they can
relate to that problem, which I feel
like a lot of people do, then you might
want to keep reading and see what what
is this all about? And eventually what
what's really cool about this design is
that like the the page is sort of like
overlaying on top of like the product
and like the actual like big takeaway
which is this uh and it's like we're
actually like revealing it out of thin
air which I actually really love a lot.
Totally. and why don't you log in
because I because I think you did
another like amazing job too on the
actual like design UX of the application
and what I think people may not know is
like this is like one of your first
foray into designing web applications at
all which is kind of crazy um so you
just logged in looking at the Kora uh
Kora page
um and uh basically what you're looking
at what we're looking at is what we call
a brief So the way Corora works is when
emails come into your inbox, it decides
whether or not you need to respond. If
you need to respond, it makes it to your
inbox. If not, we automatically archive
them and then send you a beautiful brief
twice twice a day that summarizes
everything you need to know. Um, and so
this is your brief and it's still got
that kind of like same sort of like
sunny uh background. It's got like nice
little summaries. Tell us about visually
like what what what you're seeing, how
you thought about this. Well, like this
already looks so much different than
like Gmail, right? Like this already
feels like like oh, I'm like in the
middle of uh of spring and I'm like uh
outside at the park, you know? Um, so I
think like a lot of those decisions um,
uh, from a design point of view sort of
like came out from like this vision of
like let's make it delightful, you know,
and we really wanted to like lean on uh,
the those old sort of like uh,
impressionist type of oil canva oil
canvas like paintings and things like
that. So you'll see like like you'll see
like the brush strokes in the back if
you log in and things like that which I
think like I find that like super
awesome and and I love to see that even
like on an actual painting when I see it
in in in the real world being able to
like see those tiny details. And what's
actually really cool is that like uh in
the future we're planning on like
actually being able to have like a lot
of different backgrounds and like it
could change depending on like the time
of day or the seasons or like where even
you are in the world. But what's kind of
cool too is that like if you shift to
the afternoon, you'll get to see like
another uh kind of like enlarged
upscaled uh painting that is more akin
to like the nighttime or the afternoon
time. and we're trying to like find
little moments like this throughout the
app to kind of like uh keep telling this
story, you know, and that's I think like
that's something that we didn't touch
upon that I think is also like uh
driving a lot of these decisions is that
we're uh we're talking about Kora as
sort of like this way to uh read email
as a story uh or at least like as as a
narrative or that there is like some
cohesiveness with it. Um, and we really
uh even for like the the video, the
launch video and all of that, like we
took a lot of inspiration of stories and
storytelling and like we wanted to like
make it as visual as possible and like
how stories are visual and like you can
like pass the pages and like absorb a
lot. I think like that's a lot of what
what we wanted to do here that like this
is a website that you look forward to
open just because it looks pretty, you
know, beautiful. Um, I feel it. I love
looking at it every day. It's the best.
Um, and it's so fun to get to work on it
together cuz um, I feel like every time
we get on the phone, we're going to come
up with something really cool and I
don't know where it's going to go. But,
um, it often sometimes it sucks, but
it's often pretty delightful. Yeah. I
also think like uh, to your point like
this is again one of the first times
that like I'm actually jumping into like
uh, product design and things like that
just because I I come as I said from
advertising. So I was mostly doing like
brand and stuff like that for a while.
Uh but I think like that I don't know if
it's a good thing or a bad thing but I
think it has given me like a difference
which is like oh I come at it from like
more of a an art direction perspective
first which I don't know if it's like
the right way or if there's even a right
way who knows but like I I try to come
at least to these things or each project
as to like what is the general vibe
right versus uh versus like like versus
start with like rectangle You know what
I mean? Like we start first with like
vibe and then the vibe slowly becomes
the rectangles versus the rectangles
later getting like accent colors or
whatever. Yeah. But it's not just vibe.
I think vibe encap encapsulates it. But
I really like the word art direction.
Like I haven't actually even thought
about that. But I think art direction
goes with the sort of maximalist vibe.
Like you don't need an art director for
a minimalist website. Um, you just need
to make
rectangles. Um, maybe maybe I don't
know. Art art direction it just feels to
me like for magazines or like you know
something that has a lot of visual
components. Um, and I really like that
as a way of thinking about what you what
designers may need to incorporate into
their practice more going forward given
the new tools like that make art
direction accessible. even if you're a
small team. 100%. I think you hit it in
the nail. I think like uh I think this
even goes back to like your you wrote a
piece about like how we're moving into
the allocation economy and how we're all
becoming managers and like at the end of
the day like an art director, you're
like directing the art, you're like
managing it now. You're not just pushing
the pixels, but you're sort of like
putting the the the hat of a creative
director and like trying to like push a
vision through, you know? And I think
like uh that's a lot of what we're
trying to do here as well just uh see
how we can kind of like stand out but in
a way like guide them guide uh the
process in this way and I think like our
direction will become more important
that as we as it becomes easier to just
like generate UI go you know when that
happens the world like you've heard of
like AI slop and like the the web is
just going to be more filled with like
things that were just generated on the
fly and not refined. But I'm I'm not for
I'm not like super excited about a world
without refinement, you know? I I am
very excited about the collaboration
with like the tools and like uh the
models and things like that. So, I think
like um being able to like have a vision
or at least a direction that you want to
like guide your the the work that you're
doing that you know you want to go to uh
is like everything you need as a for the
map for like whatever decision you're
making. And I think like if you're a
designer and you noticed that and you
get scared because um you know you can
just now generate UIs and things like
that. I think it's way more important to
like be in tune with like what you find
beautiful about day-to-day things, you
know, and like actually like start
honing on that art direction of things.
Um cuz then you'll see the entire thing
as a as a breathing living thing that
can sort of like change and and get
adapted depending on like what type of
vibe you're you're feeling to to to kind
of like represent with your design. So I
do think like there is something really
special about like uh putting more
attention into like what is the the art
direction of something uh which is
something as you said is normally more
reserved for like advertising purposes
you know like when you're making an ad
or when you're making like something for
print or like a TV commercial you're
thinking about like oh what clothes are
they going to be wearing or like what's
the back the background or things like
that you know um but I think like in the
same way like all of these elements have
to like work together in a way that
feels cohesive and feels art directed.
I love that. I could not have said it
better myself. Um, and I think that is
actually a great place to leave people.
Lucas, this is awesome. Uh, thank you so
much for coming on. Um, if people want
to follow you and find you on the
internet, where can they find you? Uh,
you can find me on X under
Lucas Crespbow or or you can find me on
the every site and you can connect with
me there.
Awesome. Uh, well, thank you, sir. I
would love to have you back soon. Yeah,
hopefully we have a lot new designs to
talk about soon. I'm sure we will.
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